UnrealEd Sneltoetsen
* Delete : Delete selected actors.
* 1, 2, 3 : Slow, medium, and fast movement speed.
* F1 : Help.
* F4 : Actor properties.
* F5 : Surface properties.
* F6 : Level properties.
* F7 : Compile changed scripts.
* F8 : Rebuilder.
* B : Toggle brush visibility in the current viewport.
* H : Toggle actor visibility in the current viewport.
* P : Toggle player controls or realtime update of the viewport.
* Shift-A : Select all actors.
* Shift-B : Select all surfaces belonging to the selected surfaces' brushes.
* Shift-C : Select adjacent coplanar polygons.
* Shift-D : Duplicate selected actors.
* Shift-F : Select adjacent floors.
* Shift-G : Select surfaces belonging to the selected surfaces' groups.
* Shift-I : Select surfaces with items matching the selected surfaces' items.
* Shift-J : Select all adjacent surfaces(flood-fill).
* Shift-L : Look ahead in the current viewport (no pitch or roll).
* Shift-M : Memorize selected surfaces.
* Shift-N : Select none.
* Shift-O : Select surfaces from intersection of selected surfaces and memory.
* Shift-P : Select all surfaces.
* Shift-Q : Reverse the set of selected surfaces.
* Shift-R : Recall memorized surface selection.
* Shift-T : Select all surfaces which use the current texture.
* Shift-U : Select union of selected surfaces and memorized surfaces.
* Shift-W : Select adjacent wall surfaces (flood-fill).
* Shift-X : Select exclusive or of selected surfaces and memorized surfaces.
* Shift-Y : Select adjacent slanted surfaces.
* Shift-Z : Select none.
* Ctrl-A : Add brush to world.
* Ctrl-B : Load brush.
* Ctrl-C : Copy.
* Ctrl-D : Deintersect brush with world.
* Ctrl-E : Save as.
* Ctrl-L : Save level.
* Ctrl-O : Load level.
* Ctrl-P : Play level.
* Ctrl-N : Intersect brush with world.
* Ctrl-R : Redo.
* Ctrl-S : Subtract brush from world.
* Ctrl-V : Paste.
* Ctrl-W : Duplicate.
* Ctrl-X : Cut.
* Ctrl-Z : Undo.